'Distant Worlds - Empire Policy - 1.7.0.0

ImmediatelyRecruitNewTroopsWhenColonize		;Y
ColonyAllowFacilityCloningFacility		;N
ColonyAllowFacilityFortifiedBunker		;Y
ColonyAllowFacilityGiantIonCannon		;Y
ColonyAllowFacilityPlanetaryShield		;Y
ColonyAllowFacilityRegionalCapital		;Y
ColonyAllowFacilityRoboticTroopFoundry		;N
ColonyAllowFacilityTroopTrainingCenter		;Y
ColonyAllowFacilityTerraformingFacility		;Y
ColonyFacilityPopulationThresholdCloningFacility		;100000
ColonyFacilityPopulationThresholdFortifiedBunker		;300
ColonyFacilityPopulationThresholdGiantIonCannon		;2000
ColonyFacilityPopulationThresholdPlanetaryShield		;1000
ColonyFacilityPopulationThresholdRegionalCapital		;9000
ColonyFacilityPopulationThresholdRoboticTroopFoundry		;100000
ColonyFacilityPopulationThresholdTroopTrainingCenter		;750
ColonyFacilityPopulationThresholdTerraformingFacility		;100
DoNotRecruitTroopsUntilColonyPopulationReachesThreshold		;0
ColonyTaxRateIncreaseWhenAtWar		;N
ColonyTaxRateLargeColony		;1
ColonyTaxRateMediumColony		;1
ColonyTaxRateSmallColony		;1
MilitaryConstructionLevel		;1
ConstructionMilitaryCapitalShip		;9
ConstructionMilitaryCarrier		;3
ConstructionMilitaryCruiser		;14
ConstructionMilitaryDestroyer		;20
ConstructionMilitaryEscort		;23
ConstructionMilitaryFrigate		;21
ConstructionMilitaryTroopTransport		;10
ConstructionSpaceportLargeColonyPopulationThreshold		;5000
ConstructionSpaceportMediumColonyPopulationThreshold		;1000
ConstructionSpaceportSmallColonyPopulationThreshold		;30
ConstructionSpaceportMinimumDistance		;500
DiplomacySendGiftsUpToAmount		;200000
DiplomacyTradeSanctionsUseBlockades		;N
FleetMilitaryProportionForFleets		;50
FleetStrikeForceTypicalSize		;7
FleetTypicalSize		;15
IntelligenceAllowMissionDeepCover		;Y
IntelligenceAllowMissionInciteRevolution		;N
IntelligenceAllowMissionSabotageColony		;Y
IntelligenceAllowMissionSabotageConstruction		;Y
IntelligenceAllowMissionStealGalaxyMap		;Y
IntelligenceAllowMissionStealOperationsMap		;Y
IntelligenceAllowMissionStealTechData		;Y
IntelligenceAllowMissionStealTerritoryMap		;Y
IntelligenceCounterIntelligenceProportion		;50
IntelligenceUseEspionageAgainstEmpireWhen		;1
IntelligenceUseSabotageAgainstEmpireWhen		;3
ResearchDesignAutoRetrofit		;Y
ResearchDesignOverallFocus		;0
ResearchDesignTechFocus1		;17
ResearchDesignTechFocus2		;0
ResearchDesignAutoUpgradeFighters		;Y
WarAttacksAllowColonyBombardment		;1
WarAttacksAllowPlanetDestroying		;3
WarAttacksHarassEnemies		;Y
TradeWithOtherEmpires		;Y
EngageInTourism		;Y
NewColonyPopulationPolicyYourRaceFamily		;0
NewColonyPopulationPolicyAllRaces		;0
ImplementEnslavementWithPenalColonies		;N

HomeworldDefensePriority		;4.0
ColonizeContinentalPriority		;1.5
ColonizeMarshySwampPriority		;1.5
ColonizeOceanPriority		;0.5
ColonizeDesertPriority		;1.0
ColonizeIcePriority		;0.8
ColonizeVolcanicPriority		;0.5
ColonizeRuinsPriority		;1.25
ControlRestrictedResourcesPriority		;1.5
ResearchPriority		;1.0
TradePriority		;2.0
AlliancePriority		;3.0
SubjugationPriority		;0.5
TourismPriority		;1.5
ExplorationPriority		;1.0
WarWillingness		;1.0
BreakTreatyWillingness		;0.5
InvasionOverkillFactor		;3.0
ShipBattleCautionFactor		;2.0
ProtectLeaderAtAllCosts		;N
PrioritizeBuildWonderId		;0
ResearchIndustryFocus		;3
DefaultMilitaryFleeWhen		;4
